Intergrating autopackage in Starez

"Hylke Donker" <[email protected]>
Newsgroups gmane.comp.autopackage.devel
Message-ID <[email protected]>
Hello,

I'm currently working on a project called Starez(www.starez.org). Our main
goal is to
improve Linux as a gaming OS. Our way of achieving that goal is making
an game update platform. Using Starez, Users are able to easily
install games with one click on the mouse button, and games are
automatically patched with the latest updates. Game developers are
able to add their open source game to Starez, which then takes care of
the distribution, *and* the games gain a wider audience.

Anyway, to get back to the subject of this e-mail, Starez needs to be
able to install games on a distribution independent way. We (me and
Sjors, the other Starez developer) have been debating this alot. I
thought it would be best to make a simple archive with all the
dependencies included, and Sjors thought it would be best to have two
packages for every game, one that contains the game files, and one
that contains several scripts (for installation and configuration, and
things like dependency checking).

What we would like to know is: Will autopackage be a good solution for
our problem?
Is it possible to intergrate autopackage in Starez or a Starez
installer for installing games?
The main breaking points in our installation discussions were
dependencies and configuration, how does autopackage handle these?
And if it's possible to intergrate autopackage in Starez, how will we
go about that?

It might be an idea to get the .package file to print out an
indication of the installation progress every few seconds, and we read
that output from a pipe wrapped around the process, to update a
progress bar of some kind.

I would love to hear your ideas around our problem, and whether it's
possible to use autopackage for Starez. Please be as clear as
possible, since we both have no experience with using autopackage
whatsoever.

Thanks in advance,
Hylke and Sjors
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