Re: Newbie Terrainwalker question
jon klein <[email protected]>
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
On Thursday, September 18, 2003, at 06:13 PM, Zav - Alex Zavatone wrote: > Hi kids. > > In the lovely little evolutionary terrain walker example, bogus > results are often returned by the driver/monkey as it > hobbles/scoots/wobbles off the edge of the terrain. > > In the script terrainwalker.tz, @useterrain is (I assume) used to > define the terrain but alas, I can not find where this is defined so > that I can define a larger terrain so the little monkey does not fall > off the edge. "@use Terrain" is used to include the Terrain file, but it doesn't actually create the terrain. A bit later in the same file, you'll see a few lines define the terrain, starting with "terrain = new Terrain.". The current terrains cannot actually be resized, so you'll want to create new terrains and tile them. - jon _______________________________________________ breve mailing list [email protected] http://www.spiderland.org/mailman/listinfo/breve