Re: Newbie Terrainwalker question

Zav - Alex Zavatone <[email protected]>
Newsgroups gmane.comp.breve
Message-ID <p04330121bb8fe7a99e3f@[192.168.1.100]>
At 6:48 PM -0400 9/18/03, jon klein wrote:
>On Thursday, September 18, 2003, at 06:13  PM, Zav - Alex Zavatone wrote:
>
>>Hi kids.
>>
>>In the lovely little evolutionary terrain walker example, bogus 
>>results are often returned by the driver/monkey as it 
>>hobbles/scoots/wobbles off the edge of the terrain.
>>
>>In the script terrainwalker.tz, @useterrain is (I assume) used to 
>>define the terrain but alas, I can not find where this is defined 
>>so that I can define a larger terrain so the little monkey does not 
>>fall off the edge.
>
>"@use Terrain" is used to include the Terrain file, but it
>doesn't actually create the terrain.
>
>A bit later in the same file, you'll see a few lines
>define the terrain, starting with "terrain = new Terrain.".
>
>The current terrains cannot actually be resized, so you'll
>want to create new terrains and tile them.

Hey Jon.  Ya, I saw those lines.

Now for the second stupid question: How would I tile new terrains?  I 
assume that by tiling, that joins them together to create a larger 
total terrain.
-- 
-Zav
The world needs another Barney rock Opra.
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