Re: Newbie Terrainwalker question
Zav - Alex Zavatone <[email protected]>
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <p04330121bb8fe7a99e3f@[192.168.1.100]> |
At 6:48 PM -0400 9/18/03, jon klein wrote: >On Thursday, September 18, 2003, at 06:13 PM, Zav - Alex Zavatone wrote: > >>Hi kids. >> >>In the lovely little evolutionary terrain walker example, bogus >>results are often returned by the driver/monkey as it >>hobbles/scoots/wobbles off the edge of the terrain. >> >>In the script terrainwalker.tz, @useterrain is (I assume) used to >>define the terrain but alas, I can not find where this is defined >>so that I can define a larger terrain so the little monkey does not >>fall off the edge. > >"@use Terrain" is used to include the Terrain file, but it >doesn't actually create the terrain. > >A bit later in the same file, you'll see a few lines >define the terrain, starting with "terrain = new Terrain.". > >The current terrains cannot actually be resized, so you'll >want to create new terrains and tile them. Hey Jon. Ya, I saw those lines. Now for the second stupid question: How would I tile new terrains? I assume that by tiling, that joins them together to create a larger total terrain. -- -Zav The world needs another Barney rock Opra. _______________________________________________ breve mailing list [email protected] http://www.spiderland.org/mailman/listinfo/breve