Universal Joint & Double spring?
Jonas Zimmermann <[email protected]>
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
Hello, I'm a Newbie to breve and play around with it a bit. I wanted to modify "SuperWalker" in that way that - it has six legs (worked fine) - each pair of legs sits on a single segment, with a universal joint between two segments - every "hip joint" is a universal joint instead of a revolute one. Well, the universal joint is my problem: when I "set-double-spring", only one rotational axis seems to be affected (namely the one specified by "with-normal"). How can I set limits for the other axis? And, what kind of numbers are theStrength, theMax, and theMin? are the latter angles (in radians)? Is there any way to specify a "hard limit" for a joint, e.g. 90 degree rotation for a "knee", starting at a given vector? Anyway, your work, Jon, is wonderful and migth help me with my studies. Thanks for any answer Jonas _______________________________________________ breve mailing list [email protected] http://www.spiderland.org/mailman/listinfo/breve