Universal Joint & Double spring?

Jonas Zimmermann <[email protected]>
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
Hello,

I'm a Newbie to breve and play around with it a bit. I wanted to modify 
"SuperWalker" in that way that
- it has six legs (worked fine)
- each pair of legs sits on a single segment, with a universal joint 
between two segments
- every "hip joint" is a universal joint instead of a revolute one.

Well, the universal joint is my problem: when I "set-double-spring", 
only one rotational axis seems to be affected (namely the one specified 
by "with-normal"). How can I set limits for the other axis?
And, what kind of numbers are theStrength, theMax, and theMin? are the 
latter angles (in radians)?
Is there any way to specify a "hard limit" for a joint, e.g. 90 degree 
rotation for a "knee", starting at a given vector?

Anyway, your work, Jon, is wonderful and migth help me with my studies.

Thanks for any answer

Jonas

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