get-point-on-shape and check-for-penetrations

Wouter Bijlsma <[email protected]>
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
Hi,

I'm trying to write a routine to randomly create creatures for use in a 
simulation, but I've encountered a problem with check-for-penetrations. When 
I call this function breve immediately segfaults on linux :-( 

Is this a known problem?

Regards,

	Wouter Bijlsma

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