Re: get-point-on-shape and check-for-penetrations
jon klein <[email protected]>
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
On Nov 4, 2003, at 4:25 AM, Wouter Bijlsma wrote: > Hi, > > I'm trying to write a routine to randomly create creatures for use in a > simulation, but I've encountered a problem with > check-for-penetrations. When > I call this function breve immediately segfaults on linux :-( > > Is this a known problem? This is a known problem and has been fixed for the next release. I expect to be making some betas of the new version in the next couple of days and will post them to the list. - jon klein _______________________________________________ breve mailing list [email protected] http://www.spiderland.org/mailman/listinfo/breve