Re: joint-limits on ball-joints
[email protected] Fri, 3 Jun 2005 10:01:36 -0400 (EDT)
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
On Wed, 1 Jun 2005, Neal Maultsby wrote: > Hello. > Joint limits don't seem to work properly on ball > joints. > Anything other than 0 allows complete rotation. for > example: min(-0.1,0,0) max(0,0,0) allows unlimited > negative rotation on the x-axis. > Using set-strength-limit helps some, but still doesn't > always stay within limits. > Has anyone else noticed this? I'll have a look at this, though I seem to remember coming across the problem before and having it turn out to be a problem in the ODE physics engine that breve uses. Have you tested this with a universal joint? Does it work there? - jon klein _______________________________________________ breve mailing list [email protected] http://lists.spiderland.org/mailman/listinfo/breve