RevoluteJoint: set-torque bug?
Andrei Androsoff <[email protected]> Tue, 14 Jun 2005 23:37:15 -0400
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
Hi everybody,
First of all, a quick thanks to Jon for creating Breve - it is an
astounding piece of work. I wish I were so clever and dedicated.
I'm a relative newbie, so, apologies if I've made an obvious error
and am wasting everybody's time.
I'm trying to use the RevoluteJoint class's set-joint-torque method
and it just flat-out doesn't work. The easiest way to demonstrate it
is to use the Programming Examples:JointTypeDemo file and modify the
definition for ExampleRevoluteJoint. Rather than include the whole
source, here is just the relevant change:
RevoluteJoint : ExampleRevoluteJoint {
+ to iterate:
# self set-joint-velocity to sin((controller get-time) /
4) / 2.
self set-joint-torque to 1.0.
}
The error message is:
Conversion Error
Error in file "Joint.tz" at line 387:
cannot convert vector expression to type "double"
...
So it would appear that there is a bug in the Breve source code. I
took a look at the source for Joint.tz, and it appears that the
private method in Joint.tz is unnecessarily making a 3d vector out
of the scalar torque value and passing that to another method,
causing the error.
However, I don't really want to mess with the source, being totally
unfamiliar with it, and I figure it would be better to notify the
developer in case it has to be changed for everybody.
Thanks in advance for any help,
Andrei Androsoff
No matter how far you have gone on the wrong road, turn back. -
Turkish proverb
_______________________________________________
breve mailing list
[email protected]
http://lists.spiderland.org/mailman/listinfo/breve