Re: Movement

jon klein <[email protected]>
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
On Nov 22, 2003, at 6:45 PM, Marcin Pilat wrote:

> What is the simulation meaning of velocity?  You can set it to some
> value and the objects move, but how fast do they really move?  Is it 
> the
> velocity value over one iteration? time?  I couldn't find any
> clarification of this in the docs.  Could somebody explain this, 
> please.

Velocity is units per second.  In physical simulations, these "units"
are meters, but in non-physical simulations, they can be anything that
makes sense for your simulation.

> Also, a related question, is the order in which objects are iterated
> through random or is it specified in some way depending on the internal
> structure or location of the objects?

The order is specified by the internal structures holding the objects.
There is currently no way to change this order.

- jon klein

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