Re: Movement
jon klein <[email protected]>
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
On Nov 22, 2003, at 6:45 PM, Marcin Pilat wrote: > What is the simulation meaning of velocity? You can set it to some > value and the objects move, but how fast do they really move? Is it > the > velocity value over one iteration? time? I couldn't find any > clarification of this in the docs. Could somebody explain this, > please. Velocity is units per second. In physical simulations, these "units" are meters, but in non-physical simulations, they can be anything that makes sense for your simulation. > Also, a related question, is the order in which objects are iterated > through random or is it specified in some way depending on the internal > structure or location of the objects? The order is specified by the internal structures holding the objects. There is currently no way to change this order. - jon klein _______________________________________________ breve mailing list [email protected] http://www.spiderland.org/mailman/listinfo/breve