And now for something completly different, Was: Re: Requires JDOM?

[email protected]
Newsgroups gmane.comp.embedded.carlsbad-cubes
Message-ID <[email protected]>
[email protected] wrote:

> looks around...

Does the list is interested in some code integrating the new jogl OpenGL binding with swix? Or maybe somebody has already done that? I would like to share some thoughts about the topic. What i did so far, is to create a JoglFactory class to be registered with the Swix engine, something like:

		// register the jogl factory with the swix engine
	SwingEngine swix = new SwingEngine( this );
	TagLibrary taglib = swix.getTaglib();
	taglib.registerTag("glcanvas", new GLCanvasFactory());

some questions now:
 
why is the DefaultFactory class final? 

What is the DefaultFactory.newInstance( Object parameter ) throws Exception method supposed to do? i can't find any use of it.

The third question i forgot.

dirk.
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