Re: FBDev Drawing Issues

Marc Strämke <[email protected]> Mon, 08 Sep 2003 10:04:03 +0200
Newsgroups gmane.comp.embedded.stk.gui.devel
Message-ID <[email protected]>
I seem to have Found the root of this problem, the theme tries to draw 
with an empty rect to fill the full screen. No Method in Surface does 
however check if the rect is empty and do a fullscreen fill, IMO in this 
case the surface is right, but we might argue about this :)! Should we 
modifiy the theme so that the fullscreen fill in state::draw uses 
surface's rect? Or should be Modifiy the surface to treat empty 
rectangles as fullscreen fill requests?
RFC!!! :)
Atm i've modified the theme in my tree, but this solution might be 
suboptimal :)