Re: FBDev Drawing Issues
Marc Strämke <[email protected]> Mon, 08 Sep 2003 10:26:40 +0200
| Newsgroups | gmane.comp.embedded.stk.gui.devel |
|---|---|
| Message-ID | <[email protected]> |
Marc Strämke wrote: > I seem to have Found the root of this problem, the theme tries to draw > with an empty rect to fill the full screen. No Method in Surface does > however check if the rect is empty and do a fullscreen fill, IMO in this > case the surface is right, but we might argue about this :)! Should we > modifiy the theme so that the fullscreen fill in state::draw uses > surface's rect? Or should be Modifiy the surface to treat empty > rectangles as fullscreen fill requests? > RFC!!! :) > Atm i've modified the theme in my tree, but this solution might be > suboptimal :) Damnit iam so damnit stupid, :) disregard everything i wrote today please *g* (surfacE_FBDev didnt initialise its rect_)