Re: FBDev Drawing Issues

Marc Strämke <[email protected]> Mon, 08 Sep 2003 10:26:40 +0200
Newsgroups gmane.comp.embedded.stk.gui.devel
Message-ID <[email protected]>
Marc Strämke wrote:
> I seem to have Found the root of this problem, the theme tries to draw 
> with an empty rect to fill the full screen. No Method in Surface does 
> however check if the rect is empty and do a fullscreen fill, IMO in this 
> case the surface is right, but we might argue about this :)! Should we 
> modifiy the theme so that the fullscreen fill in state::draw uses 
> surface's rect? Or should be Modifiy the surface to treat empty 
> rectangles as fullscreen fill requests?
> RFC!!! :)
> Atm i've modified the theme in my tree, but this solution might be 
> suboptimal :)

Damnit iam so damnit stupid, :) disregard everything i wrote today 
please *g* (surfacE_FBDev didnt initialise its rect_)