Re: 3dfx voodoo crash

Volker Ruppert <[email protected]> Fri, 20 Apr 2018 20:14:56 +0200
Newsgroups gmane.comp.emulators.bochs.devel
Message-ID <[email protected]>
Hi!

> Hello, I am trying to get 3dfx Voodoo working on Bochs 2.6.9 (both win32 
> and win64 versions). But when I run DxDiag or quit from test, the 
> emulator crashes (both Win95 and Win98, tried official 3DFX Voodoo and 
> also Diamond Monster 3D drivers). I have no such problem with 2.6.6. My 
> host is Windows 8.1 x64 (AMD A6 CPU)

Are you really using the official release binaries of Bochs 2.6.9 ?
Between the releases 2.6.6 and 2.6.9 there are no changes on the Voodoo 
code that affect the emulation behaviour. After 2.6.9 I started a new 
attempt to improve it. In current SVN this Voodoo stuff has changed:

- Voodoo1 emulation speedup with separate FIFO thread.
- Voodoo2 now functional after lots of fixes and CMDFIFO support
- Banshee and Voodoo3 PCI models basicly working.
- AGP support is under construction

I don't know whether or not a binary from SVN would fixes your issue.
There are no Bochs release plans yet.

--
Thanks,
Volker


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