Re: 3dfx voodoo crash
Volker Ruppert <[email protected]> Fri, 20 Apr 2018 20:14:56 +0200
| Newsgroups | gmane.comp.emulators.bochs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi! > Hello, I am trying to get 3dfx Voodoo working on Bochs 2.6.9 (both win32 > and win64 versions). But when I run DxDiag or quit from test, the > emulator crashes (both Win95 and Win98, tried official 3DFX Voodoo and > also Diamond Monster 3D drivers). I have no such problem with 2.6.6. My > host is Windows 8.1 x64 (AMD A6 CPU) Are you really using the official release binaries of Bochs 2.6.9 ? Between the releases 2.6.6 and 2.6.9 there are no changes on the Voodoo code that affect the emulation behaviour. After 2.6.9 I started a new attempt to improve it. In current SVN this Voodoo stuff has changed: - Voodoo1 emulation speedup with separate FIFO thread. - Voodoo2 now functional after lots of fixes and CMDFIFO support - Banshee and Voodoo3 PCI models basicly working. - AGP support is under construction I don't know whether or not a binary from SVN would fixes your issue. There are no Bochs release plans yet. -- Thanks, Volker ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot