RE: Re: Fullscreen application Specs

"Rocky" <[email protected]>
Newsgroups gmane.comp.emulators.hercules390.vm
Message-ID <[email protected]>
Ok that defintely is an issue but complicated
 
Different editors are gong to see some of the different characters
differently and actually that really depends on the code page.
 
My emulators are set for the Hebrew Character set which complicates
everything very much
 
I pretty much tried to do tranalstion for the normal US ENGLISH character
set in the application
and If it was undisplayable I moved a Period,
 
But my original TRANSLATE tables were for HEBREW (old macro) and there we
have trhee  different code sets.
 
Special characters are in different places on each of them - I may have
missed something in the tables
It's very complicated - I remember that from the days when I was writing
3270 eumlators
So expand on the information and tell me where I can see what you see.
 
Ok lets resolve this as best we can until we get a HEX display in the
editor.(which is one the two thing that are missing)
Do not talk ASCII  - 
 
I need a screen shot of the member that you see wrong in my editor
and that yuu see correctly in the old edit.
 
actually two screen shots
 
I dont think there is any way that you see what the  real HEX value is yet.
 
Also need file name 
 
Roc
 
 
 


  _____  

From: [email protected] [mailto:[email protected]] On Behalf Of
Mike Stramba
Sent: Friday, August 06, 2010 03:50 
To: [email protected]
Subject: Re: [H390-VM] Re: Fullscreen application Specs


  

Roc,

A couple bugs :

1) "C" files -

-a) The editor seems to stripping out "{" and "}" characters

-b) It's doing something weird with "#" characters, looks like it's
seeing that character and then transforming the rest of the line somehow

e.g.

I open ABS C (on Brexx A disk)

It's displaying:

#inc.ude <math.h>

So it's replacing the 5th character with a space (sometimes it seems
to replacing it with a "." (period).
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