Re: Building SID
"Michael Ambrus" <[email protected]> Fri, 2 Mar 2007 17:31:14 +0100
| Newsgroups | gmane.comp.emulators.sid.devel |
|---|---|
| Message-ID | <[email protected]> |
> Thanks. It's difficult for me to look into it since I can't reproduce it. yes, I figured. Glad to help as much as I can delousing the class. > > This relates to the removal of throw () specifiers from the SID API > recently. The correct patch is to remove the throw specifier on > ~armTimer completely. I'll test it and commit it, hopefully today. > Great, thanx. I just had a try with sid using x86 and it works great. It's not lightning fast executing the code, but at least it loads much faster than a real target and that what's been the biggest bottleneck for me so far. It already helped me finding 1 real bottleneck in the code and one bug (and I've only used it for 45 minuets! :) ). I've not reached to the parts beneath the system calls yet, so I still cant tell if sid will work for me all the way. But it looks very promising so far. BTW wouldn't it be nice to have some interactive command component (user interface) for the console that starts sid? Something that could also be available via gdb monitor commands. I find it difficult to send signals to the debugged process when using graphical front-ends like kdevelop or Eclipse. I have that problem with most real remote debuggers too (but not all) and I can't figure out why. The effect is that I can't halt the execution without killing the debugger, which forces me start the session all over from the very start. Any ideas...? Regards /Michael