Wine release 11.0-rc4
Alexandre Julliard via Wine-announce <[email protected]> Fri, 26 Dec 2025 20:20:57 +0000
| Newsgroups | gmane.comp.emulators.wine.announce |
|---|---|
| Message-ID | <[email protected]> |
The Wine development release 11.0-rc4 is now available.
What's new in this release:
- Bug fixes only, we are in code freeze.
The source is available at <https://dl.winehq.org/wine/source/11.0/wine-11.=
0-rc4.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-11.0-rc4/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 11.0-rc4 (total 22):
- #3845 parallel port access is slow due to high cpu usage (eprom burner=
)
- #9906 Can't start the 4D Client
- #51708 Bitwarden crashes on start
- #55176 Wing Commander Secret Ops/Prophecy unable to launch
- #55506 captvty 2.10.5.3, freeze when selecting a station
- #55663 Buried in Time: Video files don't play, hang
- #56045 RichTextBox crashes the WPF application
- #56167 Unigine Heaven 4.0 DX11 benchmark performance loss on Nvidia gpu
- #56226 Myst Masterpiece Edition won't start in Wine 4.6 and later
- #56232 Sega Bug fails to initialize
- #56790 wine binds dedicatedServer.exe to "lo" adapter
- #57057 battle.net: invalid tray icon
- #57378 Cannot start Alcohol52%
- #57516 Heroes of Might and Magic 4 campaign editor: can't cycle through=
hero's portrait with left mouse button
- #57747 Dungeon Siege (2002) rendering is broken
- #57907 Black screen in Richard and Alice game and Ben there Dan that! S=
pecial Edition (both from GOG)
- #58505 SSFpres search window appears behind main window since Wine 10.5
- #59098 The application windows of certain programs (Delphi?) completely=
disappear while changing tabs or layouts before then reappearing
- #59147 rthdribl performance is worse after eeb3e5597f11063aef389598b3c8=
408278fa8661
- #59151 Main window content drawn twice for Ubisoft Connect
- #59158 eRacer (using Cinepack codec in videos) hangs when the intro vid=
eo ends
- #59163 Adding debug channel +crypt makes Total Commander behave differe=
nt/fail.
### Changes since 11.0-rc3:
```
Akihiro Sagawa (1):
po: Update Japanese translation.
Alexandre Julliard (4):
wow64: Copy the full xstate in Wow64PrepareForException.
ntdll: Support ATL thunk emulation in new wow64 mode.
ntdll/tests: Add a test for breakpoint exception address.
ntdll/tests: Fix some test failures on Windows ARM64.
Andr=C3=A9 Zwing (1):
include: Disable compiler exceptions for ARM64EC MSVC targets before =
Clang 21.
Bernhard K=C3=B6lbl (1):
windows.media.speech/tests: Get rid of duplicated hresult.
Bernhard =C3=9Cbelacker (3):
bcrypt: Avoid crash in gnutls logging when library got unloaded.
crypt32: Avoid crash in gnutls logging when library got unloaded.
secur32: Avoid crash in gnutls logging when library got unloaded.
Elizabeth Figura (8):
wined3d: Add some missing states to wined3d_stateblock_invalidate_ini=
tial_states().
wined3d: Avoid some invalidation when the vertex declaration is set r=
edundantly.
wined3d: Avoid some invalidation when the viewport is set redundantly=
.
wined3d: Avoid some invalidation when texture states are set redundan=
tly.
wined3d: Invalidate fog constants only when the VS is toggled.
wined3d: Avoid some invalidation when render states are set redundant=
ly.
quartz: Take top-down RGB into account in is_nontrivial_rect().
wined3d: Invalidate FFP PS settings when FOGVERTEXMODE changes.
Esme Povirk (1):
mscoree: Update Wine Mono to 10.4.1.
Matteo Bruni (2):
wined3d/gl: Only check GL context when accessing onscreen resources.
wined3d/gl: Split UBOs to separate chunks.
R=C3=A9mi Bernon (4):
winex11: Set net_active_window_serial when activating withdrawn windo=
ws.
win32u: Add more set_(active|foreground)_window traces.
winex11: Request drawable presentation explicitly on flush.
winex11: Set opacity and empty input shape for the dummy parent.
Sven Baars (3):
comctl32/tests: Run the updown tests on comctl32 version 6.
comctl32: Set default acceleration values for up-down controls.
comctl32: Fix the UDM_GETACCEL return value.
```