[Git][wine/wine][master] wined3d: Expect WINED3D_VIEW_TEXTURE_CUBE for cube textures in get_texture_view_target().
"Alexandre Julliard (@julliard) via Wine-commits" <[email protected]>
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Alexandre Julliard pushed to branch master at wine / wine Commits: c3930332 by Henri Verbeet at 2025-12-09T10:51:25+01:00 wined3d: Expect WINED3D_VIEW_TEXTURE_CUBE for cube textures in get_texture_view_target(). Because we actually set that flag now since commit f35c20eb1714bb0fac28b8ceb59d2e56df43fb72. Returning "texture_gl->target" happens to do the right thing here, so in practice this commit just gets rid of the FIXME. - - - - - 1 changed file: - dlls/wined3d/view.c View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/c393033243aa67385d2b35d22587d7c5a417e3d4 -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/c393033243aa67385d2b35d22587d7c5a417e3d4 You're receiving this email because of your account on gitlab.winehq.org.