[Git][wine/wine][master] wined3d: Expect WINED3D_VIEW_TEXTURE_CUBE for cube textures in get_texture_view_target().

"Alexandre Julliard (@julliard) via Wine-commits" <[email protected]>
Newsgroups gmane.comp.emulators.wine.cvs
Message-ID <[email protected]>

Alexandre Julliard pushed to branch master at wine / wine


Commits:
c3930332 by Henri Verbeet at 2025-12-09T10:51:25+01:00
wined3d: Expect WINED3D_VIEW_TEXTURE_CUBE for cube textures in get_texture_view_target().

Because we actually set that flag now since commit
f35c20eb1714bb0fac28b8ceb59d2e56df43fb72.

Returning "texture_gl->target" happens to do the right thing here, so in
practice this commit just gets rid of the FIXME.

- - - - -


1 changed file:

- dlls/wined3d/view.c


View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/c393033243aa67385d2b35d22587d7c5a417e3d4

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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/c393033243aa67385d2b35d22587d7c5a417e3d4
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