[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Remove the "reg_type" field from struct sm6_descriptor_info.
"Henri Verbeet (@hverbeet) via Wine-commits" <[email protected]> Tue, 13 Jan 2026 09:52:54 -0600
| Newsgroups | gmane.comp.emulators.wine.cvs |
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Henri Verbeet pushed to branch master at wine / vkd3d Commits: 54038f2e by Giovanni Mascellani at 2026-01-13T15:24:01+01:00 vkd3d-shader/dxil: Remove the "reg_type" field from struct sm6_descriptor_info. The same information is already encoded by the "type" field. - - - - - 2fed8868 by Giovanni Mascellani at 2026-01-13T15:24:01+01:00 vkd3d-shader/dxil: Remove the "reg_data_type" field from struct sm6_descriptor_info. The same information is already encoded by the "type" field. - - - - - 70fe2306 by Giovanni Mascellani at 2026-01-13T15:24:01+01:00 vkd3d-shader/dxil: Use resource_kind_is_texture() in sm6_value_validate_is_texture_handle(). - - - - - 2e572519 by Giovanni Mascellani at 2026-01-13T15:24:01+01:00 vkd3d-shader/dxil: Introduce resource_kind_is_buffer(). - - - - - 9dbcea41 by Giovanni Mascellani at 2026-01-13T15:24:01+01:00 vkd3d-shader/dxil: Use resource_kind_is_texture() in sm6_parser_emit_dx_get_dimensions(). - - - - - 1 changed file: - libs/vkd3d-shader/dxil.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/7144ffea974ae0e73a5fbf6dd1e53071d69da7ca...9dbcea41f2c215b9bb235f08133eea0d1f04d641 -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/7144ffea974ae0e73a5fbf6dd1e53071d69da7ca...9dbcea41f2c215b9bb235f08133eea0d1f04d641 You're receiving this email because of your account on gitlab.winehq.org.