[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/dxil: Validate the types of SSA values.
"Henri Verbeet (@hverbeet) via Wine-commits" <[email protected]> Tue, 13 Jan 2026 09:53:08 -0600
| Newsgroups | gmane.comp.emulators.wine.cvs |
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Henri Verbeet pushed to branch master at wine / vkd3d Commits: 29029495 by Giovanni Mascellani at 2026-01-13T15:32:28+01:00 vkd3d-shader/dxil: Validate the types of SSA values. - - - - - 6ded1829 by Giovanni Mascellani at 2026-01-13T15:45:56+01:00 vkd3d-shader/dxil: Parse aggregate constants. Based on a patch by Conor McCarthy. - - - - - d2bc849d by Giovanni Mascellani at 2026-01-13T15:48:53+01:00 vkd3d-shader/dxil: Parse null structure constants. - - - - - 2 changed files: - libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/vkd3d_shader_private.h View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9dbcea41f2c215b9bb235f08133eea0d1f04d641...d2bc849d91300e4e15ca3d7d89abb034d25a9a62 -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9dbcea41f2c215b9bb235f08133eea0d1f04d641...d2bc849d91300e4e15ca3d7d89abb034d25a9a62 You're receiving this email because of your account on gitlab.winehq.org.