Re: How to use DLL files from vkd3d-proton in Wine?

Gabriel Ivăncescu <[email protected]>
Newsgroups gmane.comp.emulators.wine.devel
Message-ID <[email protected]>
On 21/11/2024 13:59, zhengxianwei wrote:
> I am a beginner with Wine and currently using it to run Photoshop 23.
> 
> 
> I noticed that vkd3d seems to lack support for Tiled Resource, which 
> causes Photoshop’s compatibility check to fail in displaying the correct 
> GPU information.
> 
> 
> I found that vkd3d-proton appears to implement this feature, so I 
> compiled vkd3d-proton and copied the resulting d3d12.dll and 
> d3d12core.dll directly into Wine’s directory. I also ensured that the 
> required d3d12.dll was loaded correctly.
> 
> 
> However, when launching Photoshop, it crashes when using certain 
> swapchain features.
> 
> 
> Setting aside the swapchain crash for now, is my approach of directly 
> using the d3d12.dll generated by vkd3d-proton correct?
> 
> 
>   
> 

AFAIK, you also need dxgi.dll from DXVK. If it still crashes with that, 
it's probably a bug somewhere.
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