Re: WineX and the AFPL

"Dimitrie O. Paun" <[email protected]>
Newsgroups gmane.comp.emulators.wine.license
Organization DSSD Software Inc.
Message-ID <[email protected]>
On May 30, 2002 08:47 am, Sean C. Farley wrote:
> I keep hearing this, but if the license was changed to
> convert/influence/force/whatever companies, then it was NOT out of fun.
> If it was for fun, no one would have worried themselves about anything
> TransGaming did.

This is BS, and you should know that. It all depends on how you have fun.
If you jus want to code, and *don't* care what happens to the project,
the BSD license is for you, I agree. If you like to code *and* have strong
feeling about the project, the (L)GPL license is more appropriate.

This is like having sex/children. That is, some people are content to just
have sex all their lives, without caring to have children. Most other though
enjoy having sex, but they want kids as well. Obviously, the analogy I'm
trying to make here is sex=coding, children=project :). Nobody denies that
the sex/coding thing is the fun part ;). Now, if you don't care about the
result of your fun, you're a BSD guy, 'cause you only like to share. On the
other hand, if you care about the well being of said result, you may be
willing to even give up a little on the fun part to protect it. Most people
actually do that -- they do give up quite a bit of fun to have & protect
(their) kids.

This analogy is not completely out to lunch. Most people feel a *very*
strong paternal feeling towards the projects where they put their heart
and soul. It's "their baby". If you don't understand that, you (1) you've
never experienced it, and (2) miss out big. Think about this before
accusing the LGPL proponents, and try to understand that line of
reasoning. It's actually quite reasonable, 'cause we not only love coding,
(and BTW we have quite a code base to prove it), but we also love Wine.
And like any parent, we want only but the best for it.

-- 
Dimi.
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