RE: GPL vs. sweatshops (was Re: Bias)

Patrik Stridvall <[email protected]> Thu, 13 Jun 2002 16:16:19 +0200
Newsgroups gmane.comp.emulators.wine.license
Message-ID <[email protected]>
> "Deven T. Corzine" <[email protected]> writes:
> 
> > Would you have any objections to Transgaming's business 
> model if they had 
> > their 20,000+ subscribers and was releasing their code 
> under the X11 and/or 
> > LGPL license?  Is it only because their plan failed that 
> you object to it?
> 
> Well, from a philosophical standpoint I think the idea of a model that
> helps the project in case of success and hurts it in case of failure
> is flawed 

Philosophically, perhaps.

Anyway, welcome to the real world. :-)

> (and one of the nice properties of the *GPL licenses IMO is
> that even failures benefit the project), 

But the other part of coin is that since the *GPL limits the
possible business models so given that one fails it
will be quite a lot harder to find another in order to
recover from the failure. So it will lower the incentament
to invest at all since you basicly will only have one try.
If that fails everything is over.

> but from Wine's standpoint I
> would of course have no objections at all if they had reached their
> goal.

Obviously. :-)