Re: mohaa doesn't have textures

Gavriel State <[email protected]>
Newsgroups gmane.comp.emulators.winex.devel
Message-ID <[email protected]>
[email protected] wrote:
> On a completely different matter, I've spent half my day to get MOHAA to work
> under many versions of WineX, on an Athlon 1.1Ghz + geforce2mx400, nvidia
> drivers 4191, with no success.
> 
> The error is the same: there are no textures in the game, no matter what
> settings I try. Reports on the net suggest that it should run out of the box,
> so I dunno what's wrong.....

MOHAA won't work on WineX from CVS - there's a very nasty evil hack that's
required to work around a game bug that only manifests itself with a memory
layout like we have in Linux.  We didn't want to check it into CVS, due to the
the level of pure concentrated evil in the hack.  I'm actually rather surprised
that you were able to get into the game engine at all.

I believe that this bug may be fixed in a more recent patch for the spearhead
expansion, but I'm not positive.

If you're having trouble with the prepackaged WineX, about the only thing
I can suggest is playing with the game texture management settings - we have
had no problems on any of our test hardware/software combinations, and since
it's an OpenGL game, there's very little that we can muck with.

Take care,
  -Gav

-- 
Gavriel State
Co-CEO & CTO
TransGaming Technologies Inc.
[email protected]
http://www.transgaming.com

Let the games begin!



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