Adding/Stubbing out a DLL
Adam Luchjenbroers <[email protected]> Tue, 28 Sep 2004 21:49:13 +0930
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I just want to know how to add a new DLL and stub out the functions (to be implemented later). Trying to add iphlpapi.dll, which is used by Dawn Of War. It appears to be unable to load without it but once I have a stubbed implementation I can start implementing the calls it needs. Unfortunately I'm not familiar with Wine programming. * Do I need to declare new debug channels somewhere or are they just a string? * What is the difference between a stub function such as that found in oleaut32/stubs.c and just defining something as a stub in the .spec file * While the format of the .spec file seems straightforward, can I get a reference on the exact types that can be defined as parameters. Information on the IP Helper API can be found here. http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnanchor/html/intprothelp.asp - -- Please Remain Calm, I may be crazy, but I am a professional. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.4 (GNU/Linux) iD8DBQFBWVbG94zI/zB2CYURArhWAJ0ds6yrkX7iUWpYlaqPiuIrrWZ8+ACeKLsA aCUWc4WMf+dWYQGVkBoADow= =a0xh -----END PGP SIGNATURE-----