Tips for debugging D3D Textures & DirectSound?

Adam Luchjenbroers <[email protected]> Sun, 3 Oct 2004 15:10:58 +0930
Newsgroups gmane.comp.emulators.winex.devel
Message-ID <[email protected]>
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With iphlpapi backported, Dawn of War runs. However the backgrounds for the 
loading screens and the rollover images for the in-game menues fail to load. 
The error:
err:ddraw:GL_load_texture_target glGetError returns 00000501 for 
D3D_GL_load_texture
appears in a trace. Any tips for tracking down and fixing this problem?

Additionally, sound does not work at all. I cannot identify the cause of this 
problem, the only error is a warning about DSOUND_MixCancelAt(). Any tips on 
finding the cause of this problem would also be appreciated.
- -- 
"With sufficient thrust, pigs fly just fine." - RFC 1925
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