Re: which language you would use for X11-less macOS graphic framework?

Alexei Podtelezhnikov <[email protected]> Thu, 2 May 2024 10:37:14 -0400
Newsgroups gmane.comp.fonts.freetype.devel
Message-ID <[email protected]>
> Am I missing some points?

Me too. We are talking about an API which opens a window and shows an uncompressed pixel buffer in whatever language.Then it passes on keystrokes, receives an updated pixel buffer, and updates the window with it. 

We are talking about really basic window programming for macOS. The pixel buffer is already prepared in a system-independent fashion.