Re: which language you would use for X11-less macOS graphic framework?

Alexei Podtelezhnikov <[email protected]> Thu, 2 May 2024 10:45:15 -0400
Newsgroups gmane.comp.fonts.freetype.devel
Message-ID <[email protected]>
Forgot to mention window resize events…

Again the goal is to remove dependencies like XQuartz and make it work without it. Adding Qt or Py dependencies is not a solution. Or this a different project.

> On May 2, 2024, at 10:37, Alexei Podtelezhnikov <[email protected]> wrote:
> 
> 
>> 
>> Am I missing some points?
> 
> Me too. We are talking about an API which opens a window and shows an uncompressed pixel buffer in whatever language.Then it passes on keystrokes, receives an updated pixel buffer, and updates the window with it.
> 
> We are talking about really basic window programming for macOS. The pixel buffer is already prepared in a system-independent fashion.