Re: which language you would use for X11-less macOS graphic framework?
Alexei Podtelezhnikov <[email protected]> Thu, 2 May 2024 10:45:15 -0400
| Newsgroups | gmane.comp.fonts.freetype.devel |
|---|---|
| Message-ID | <[email protected]> |
Forgot to mention window resize events… Again the goal is to remove dependencies like XQuartz and make it work without it. Adding Qt or Py dependencies is not a solution. Or this a different project. > On May 2, 2024, at 10:37, Alexei Podtelezhnikov <[email protected]> wrote: > > >> >> Am I missing some points? > > Me too. We are talking about an API which opens a window and shows an uncompressed pixel buffer in whatever language.Then it passes on keystrokes, receives an updated pixel buffer, and updates the window with it. > > We are talking about really basic window programming for macOS. The pixel buffer is already prepared in a system-independent fashion.