Re: Using OpenGL as a window manager
Sean Estabrooks <[email protected]> Tue, 27 Apr 2004 11:15:33 -0400
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <[email protected]> |
On Tue, 27 Apr 2004 16:23:48 +0100 "Martijn Sipkema" <[email protected]> wrote: <snip> > I'm not saying clients should use PutImage for rendering. In fact > I think clients should use only OpenGL/GLX for rendering. I also > think that transparent windows is a hard thing to do right (and > maybe not even that useful), let alone transformed windows > (which really aren't useful at all). How will a 3D window manager control windows if it can't transform them? > Putting a higher level of abstraction on the client side could be > done using a library or by using a user interface server using > the X server for output. You mean like a Gtk-3D Toolkit? If much of this work isn't done on the server you lose some nice capabilities that currently exist. I routinely use a single Xserver to service applications running on 3 different servers. You need some way for a Window manager running on just one of those machines to control (read transform) windows opened from other machines. Sean.