Re: Using OpenGL as a window manager
"Martijn Sipkema" <[email protected]> Tue, 27 Apr 2004 17:59:12 +0100
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <000c01c42c78$f793e920$161b14ac@boromir> |
> <snip> > > I'm not saying clients should use PutImage for rendering. In fact > > I think clients should use only OpenGL/GLX for rendering. I also > > think that transparent windows is a hard thing to do right (and > > maybe not even that useful), let alone transformed windows > > (which really aren't useful at all). > > How will a 3D window manager control windows if it can't > transform them? Who needs a 3D window manager? I don't. > > Putting a higher level of abstraction on the client side could be > > done using a library or by using a user interface server using > > the X server for output. > > You mean like a Gtk-3D Toolkit? > > If much of this work isn't done on the server you lose some nice > capabilities that currently exist. I routinely use a single Xserver to > service applications running on 3 different servers. You need > some way for a Window manager running on just one of those machines > to control (read transform) windows opened from other machines. Then you'd use a single UI server (running on a single X server) in that case. --ms