Re: xserver on OpenGL
Jon Smirl <jonsmirl-/[email protected]>
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <[email protected]> |
Can you simulate a framebuffer environment on X/DRI by wrapping an existing X API? It wouldn't matter how slow it is since the ultimate goal would be to remove it. --- Keith Packard <[email protected]> wrote: > > Around 12 o'clock on Dec 5, Jon Smirl wrote: > > > Does the current X DRI environment (with pbuffers) provide a good enough > > platform for starting a conversion of xserver to the OpenGL API? > > Yes, given pbuffers I think the OpenGL API is sufficient to support X > output. Of course, the X/DRI environment is going to make keyboard and > mouse input a total mess, so this really wouldn't be a usable X environment > without a bunch of additional work. > > However, I'm not personally interested in attempting an OpenGL server > backend without starting from a frame buffer, so I think that leaves out > the X/DRI environment for me, even for an output-only server. Perhaps > others will have more time to start in this direction. I think the > end result of either development effort would be worthwhile, and perhaps > the native-OpenGL even better in many ways. > > -keith > > ===== Jon Smirl jonsmirl-/[email protected] __________________________________ Do you Yahoo!? Free Pop-Up Blocker - Get it now http://companion.yahoo.com/