Re: DRI integration
Lionel Ulmer <[email protected]>
| Newsgroups | gmane.comp.freedesktop.xserver |
|---|---|
| Message-ID | <20031113235510.A18321@bbland> |
On Thu, Nov 13, 2003 at 03:39:33PM -0700, Brian Paul wrote:
> That said, there's nothing to prevent the development of a GLX
> extension that might expose the framebuffer or off-screen image
> buffers to clients via mmap'ing or some other technique. Again, this
> may not be feasible on some hardware.
A bit off topic, but well, said extension (if possible) would greatly help
us poor Wine developpers to handle the 'nice' possibilities of Direct3D
(where, basically, the 3D framebuffer is just another surface which the
application can write to directly). And, even worse, the same is the case
for the ZBuffer (which completely kills performance when emulating it using
GL).
Lionel
PS: this server work seems for the moment to concentrate on graphical stuff,
but are topic like relative mouse movement reporting and other stuff
like that also on-topic here ? Ie could we propose extensions for that ?
--
Lionel Ulmer - http://www.bbrox.org/