Under linux, advmame 0.92.1 works fine, but 0.94 crashes or freezes

Hack TiVo <[email protected]>
Newsgroups gmane.comp.games.mame.advancemame.user
Message-ID <[email protected]>
I'm running Novell Desktop Linux 9 (which is just SuSE), using a stock
2.6.10 kernel downloaded from kernel.org.  AMD XP3000+ with 512Meg ram
and an ATI Radeon 9800Pro video card, using framebuffer graphics.

To date, things have been working great.  0.92.1 is working fine.  It
was when I downloaded and compiled 0.94 that the problems began.

I've run advscan, and have my ROMs up to date for 0.94.

I compiled advmame first with gcc 3.3.5, but I noticed that Andrea
compiles under 2.95.3, so I downgraded gcc to 2.95.3 and recompiled,
with no apparent changes in behavior. Two examples are: milliped
starts, and seems to run for about 3 seconds, then freezes.   I can
remote login and kill advmame to get back to the console.  Running
tempest, again, the game starts, just long enough that I see the
Tempest screen, then it crashes w/ segmentation violation.

I'm wondering if anyone else has run into this.  I'm not near the
machine right now, so I can't post a stack trace, but would be happy
to do so, or to recompile w/ debugging and play w/ gdb, etc.

-Chris


-------------------------------------------------------
This SF.net email is sponsored by Demarc:
A global provider of Threat Management Solutions.
Download our HomeAdmin security software for free today!
http://www.demarc.com/Info/Sentarus/hamr30
___
Unsubscribe at https://lists.sourceforge.net/lists/listinfo/advancemame-users
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.