Advmame under Linux x86-64 plataform

José Renato <[email protected]> Sat, 26 Nov 2005 11:36:51 -0200
Newsgroups gmane.comp.games.mame.advancemame.user
Message-ID <001301c5f28e$75a06190$0601a8c0@rato>
Guys,

I tried to compile Advmame under Linux x86-64 (Mandriva 2006 64 bit), and I 
discovered:

- When using NASM libraries, I got a lot of buggy errors. Kinst and 
derivates (probabily MIPS3)
    crash at console before start the emulation.
- Without NASM, everything thing works fine, but the MIPS3 games run very 
very slow.
    So, I think I need to wait for a NASM64 bits.... :)

Another interesting thing: LIBSDL64 works under framebuffer console! Very 
cool. It´s possible to
configure ADVCFG for SDL too?

Andrea, please include the ADVCFG to compile again with all other 
applications. It´s more easy
than compile it after compile the others, and I don´t know how to install 
ADVCFG after compile. 



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