Re: AdvMAME Opens in Tiny Window
rindahl <[email protected]> Mon, 3 Nov 2008 14:52:39 -0800 (PST)
| Newsgroups | gmane.comp.games.mame.advancemame.user |
|---|---|
| Message-ID | <[email protected]> |
Robinson, Eric-2 wrote: > > This is just for testing anyway. Ultimately it will be running on a TV. > Thanks.. > > > -- > Eric Robinson > Hmmm. I haven't tried this with a TV. I know in the docs there's some issue regarding TV out on cards. I wouldn't use Advancemame for a PC monitor, that's for sure. I either use the regular mame or mame32/UI with stock settings (either DirectDraw with hardware stretch or D3D, depending on which era of mame it is) which gives a fairly clean display; or I run all games at 640x480 with hardware stretch (D3D after the video re-write actually stretches automatically) if I want some hardware scanlines. They're very fine but noticeable. For a TV, since you have various options depending on what interface you'll be using - S-video, component, scart....I wouldn't use composite or coaxial - I suggest you search over at arcadecontrols.com - especially in the case of scart, where you may actually want to use Advancemame. -- View this message in context: http://www.nabble.com/AdvMAME-Opens-in-Tiny-Window-tp20266808p20312712.html Sent from the AdvanceMame - User mailing list archive at Nabble.com. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ ___ Unsubscribe at https://lists.sourceforge.net/lists/listinfo/advancemame-users