Re: Analog stick inteferring with trackball/mouse
rindahl <[email protected]> Tue, 23 Feb 2010 10:43:40 -0800 (PST)
| Newsgroups | gmane.comp.games.mame.advancemame.user |
|---|---|
| Message-ID | <[email protected]> |
Okay, I figured the trackball part out. I was originally thinking of trying to get the stick and trackball axes to overlap....but that didn't seem possible. But then I remembered that my mouse number is different. As I have a wireless keyboard/mouse deal, and to consolidate controls connections, I have my trackball hooked into the mouse port. Instead of this input_map[p1_trackballx] mouse[1,x] -mouse[0,x] input_map[p1_trackbally] mouse[1,y] -mouse[0,y] it is input_map[p1_trackballx] mouse[2,x] -mouse[0,x] input_map[p1_trackbally] mouse[2,y] -mouse[0,y] (I know, the axes are reversed. For some reason, that equals correct cardinal directions on my system. Always has, despite OS re-install, so it must be the wiring in my control panel.) Then I thought, what would '3' do? input_map[p1_trackballx] mouse[3,x] -mouse[0,x] input_map[p1_trackbally] mouse[3,y] -mouse[0,y] And this allows the trackball to work simultaneously with the analog stick. Jesus. Simple, but jesus. Note that a game-specific setting was not necessary, but is viable if needed. However, I haven't figured out a fix for the spinner here, so I'm keeping the workaround: [gamename]/device_joystick none -- View this message in context: http://old.nabble.com/Analog-stick-inteferring-with-trackball-mouse-tp20616297p27708211.html Sent from the AdvanceMame - User mailing list archive at Nabble.com. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Unsubscribe at https://lists.sourceforge.net/lists/listinfo/advancemame-users