Re: prompt_hook

Eugene <[email protected]>
Newsgroups gmane.comp.games.mud.client.lyntin
Message-ID <[email protected]>
On Tue, 20 Apr 2004 09:14:47 -0500 (CDT)
  will guaraldi <[email protected]> wrote:
>
>Nope--haven't profiled it which is why I haven't 
>qualified how much of a
>performance hit it is.  I'm just removing things that 
>probably weren't
>architected well and didn't meet the needs I originally 
>intended them for.
>
>Also, I'm not entirely sure how to go about 
>re-implementing it using the
>telnetlib.  So one possibility is that I could check in 
>the changes I've
>made and we can work through re-implementing the pieces 
>as we figure out
>how to re-implement them.

Ok, why not? Check it in and I'll try to reimplement it. 
The cursesui could get broken as well as some of my custom 
modules, so I will be motivated  enough :)

--
Eugene
---
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