"Fake" input?
"Malachi Clark" <[email protected]> Wed, 24 Aug 2005 17:37:37 -0700 (PDT)
| Newsgroups | gmane.comp.games.mud.client.lyntin |
|---|---|
| Message-ID | <[email protected]> |
Hello all, Is there a command (or similar) that will enable me to "fake" input from the mud? I want to test my modules on particular expected input from the mud, but waiting around for hours until the input comes in, sucks. If there isn't a command already, should I just use the hooks to create my own? Just wanted to ask before I go off reinventing the wheel. Malachi ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf