Re: Re: wxPython UI

Eugene <[email protected]> Fri, 02 Dec 2005 20:18:20 +0300
Newsgroups gmane.comp.games.mud.client.lyntin
Message-ID <[email protected]>
On Fri, 2 Dec 2005 16:55:41 +0100
  Kris Op de Beeck <[email protected]> wrote:
>hmm, how to get the traceback ??
>I'm getting nothing at all.
>
>It's not even linked to a mud.
>Executing following command is enough for me to get it 
>blocked:
>#@ help (sys.modules['lyntin.ui.wxpythonui'].myui.queue_timer)
>
>If it doesn't get blocked from the first time, repeat it 
>a few times, it will.
>I don't have problems so far with the tkui.
>
>Running on WinXP, Python 2.4, wxPython2.6-ansi

Well, there is no simple way to get it.

As I said, the wxpythonui module isn't a part of the 
lyntin
distribution. So, in fact, you are not using the 
wxpythonui;
what you do is debugging it. Eventually I may look into 
it,
but, not being its developer, I am not promising to do it 
ASAP.

AFAIR (I may be wrong) it wasn't even developed against 
wxpython2.6,
but rather against 2.4.

So, you may want to either ask the original module author, 
or use 
the "official" tkui.

P.S. And, I wasn't able to reproduce the bug, sorry. I had 
not
mudding with it, only tried your example input repeated 
several times.
Maybe it's my Linux wasn't able to reproduce it, or my 
wxpythonui.py
is a bit outdated to block :)

--
Eugene
---
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