Re: Few suggestions from a new player

"larry_fluke" <[email protected]> Mon, 12 Jul 2004 17:38:51 -0000
Newsgroups gmane.comp.games.spaceward-ho.palm
Message-ID <[email protected]>
It seems that last ship you built stays current until the end of the 
turn, at which point the first ship in the list becomes current. 

While we're griping about the user interface, here's another one: It 
should warn you before letting you build ships with 0 range, 
especially since the game will sometimes default the range to 0. 

Here's how to loose the game: Go to the build screen, select 
Satallite from the drop-down ship type list and then click Max. Range 
goes to 0 because satallites don't move. Now select Dreadnought from 
the drop-down list. You see a dreadnaught will all values set to the 
maximum, except range, which you probably won't notice is still set 
to 0. Hit Build to use up almost all your money and metal, and you 
end up with a VERY expensive, VERY powerful ship that can't go 
anywhere.

I've only done that twice.

Larry

--- In [email protected], "chrisb76" <chrisb76@y...> wrote:
> 
> Also on the Build screen, I can't figure how how it decides to 
> highlight the ship to build. Sometimes it highlights the last ship 
I 
> built, sometimes it highlights the first one.
> 
> This is a real pain when I am trying to build the same satellite 
> across multiple planets, and somewhere somehow it changes to colony 
> 1/1, and then I build a bunch of those without realizing it! :-) 
> (then since I've used up all my money and metal, I get trounced by 
> the enemy). 
> 
> Also, I don't know about others, but I have recycled ships I didn't 
> mean to just because the menus are small I hit the wrong one with 
> the pen, a confirmation screen for the recycling would be nice.





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