Re: Delayed arrival and repairing

Craig Luis <[email protected]> Tue, 14 Dec 2004 11:00:40 -0800
Newsgroups gmane.comp.games.spaceward-ho.palm
Message-ID <7E97863769D7E1873B9DFD93@[10.219.171.7]>
You are exactly right. This is the same way in the Mac version. Any ship not 
completely destroyed has made a complete recovery by the next battle. This is 
what gives a Dreadnaught an advantage. Unlike fighters, where you can lose 
part of your fleet each battle, a dreadnaught has to be completely destroyed 
to take it out of action. From what I understand, a Dreadnaught has the fire 
power of roughly 25 fighters, but typically is more expensive. However, I use 
dreadnaughts to completely overwhelm my opponents on a regular basis. A nice 
little fleet of 3 or 4 dreadnaughts does a wonderful job of steamrolling any 
planetary or fleet resistance (destroy a population with one shot, they don't 
even get a shot off!)

>From what I understand, this is by design that ships recover fully if not 
destroyed.

Craig

--On Tuesday, December 14, 2004 6:18 PM +0000 larry_fluke 
<[email protected]> wrote:

>
>
> I sent a fleet of three fighters and a delayed arrival colonizer to a
> planet. When the fighters arrived, they found an enemy fighter and a
> colonizer in orbit, but the planet was not yet colonized. In the
> battle, my three fighters were destroyed, and the enemy colonizer was
> mostly dead. When my colonizer arrived, the enemy colonizer was
> completely repaired!
>
> I had assumed that the amount of time between the main fleet arrival
> and the delayed arrivals was small enough that no one could repair,
> but it seems that any ships that survive the main battle repair
> immediately for any delayed arrivals. Is that the way it works in the
> Mac version?
>
> I had always assumed that ships take damage during a battle and then
> repair before the next turn. Maybe I should rethink. Maybe instead of
> taking damage, only the shields take damage, and once the shields are
> gone the ship is destroyed. Then shields can regenerate between the
> two battles in a turn.
>
> Any thoughts?
>
> Larry
>



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