Delayed arrival and repairing

"larry_fluke" <[email protected]> Tue, 14 Dec 2004 18:18:58 -0000
Newsgroups gmane.comp.games.spaceward-ho.palm
Message-ID <[email protected]>

I sent a fleet of three fighters and a delayed arrival colonizer to a 
planet. When the fighters arrived, they found an enemy fighter and a 
colonizer in orbit, but the planet was not yet colonized. In the 
battle, my three fighters were destroyed, and the enemy colonizer was 
mostly dead. When my colonizer arrived, the enemy colonizer was 
completely repaired! 

I had assumed that the amount of time between the main fleet arrival 
and the delayed arrivals was small enough that no one could repair, 
but it seems that any ships that survive the main battle repair 
immediately for any delayed arrivals. Is that the way it works in the 
Mac version?

I had always assumed that ships take damage during a battle and then 
repair before the next turn. Maybe I should rethink. Maybe instead of 
taking damage, only the shields take damage, and once the shields are 
gone the ship is destroyed. Then shields can regenerate between the 
two battles in a turn.

Any thoughts?

Larry





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