Fueling bug
Paul List Hess <[email protected]>
| Newsgroups | gmane.comp.games.spaceward-ho.palm |
|---|---|
| Message-ID | <p06001f08bb9729301aad@[192.168.1.107]> |
Let's say I have a scout, range 12 but only 2 fuel left orbiting a planet. If I colonize the planet and immediately build another scout, the new scout will have 12 fuel which is fine. If I group the scouts into a fleet that new fleet will now have 12 fuel instead of 7 ((12+2)/2), and if I then re-split the fleet, both scouts will have a full store of 12 fuel and not 7 each. ------------------------ Yahoo! Groups Sponsor ---------------------~--> Buy Ink Cartridges or Refill Kits for your HP, Epson, Canon or Lexmark Printer at MyInks.com. Free s/h on orders $50 or more to the US & Canada. http://www.c1tracking.com/l.asp?cid=5511 http://us.click.yahoo.com/mOAaAA/3exGAA/qnsNAA/UyQolB/TM ---------------------------------------------------------------------~-> To unsubscribe from this group, send an email to: [email protected] Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/