[PATCH v2 3/3] arm64/sve: Fix a couple of magic numbers for the Z-reg count
Dave Martin <[email protected]>
| Newsgroups | gmane.comp.gdb.devel,gmane.linux.ports.arm.kernel |
|---|---|
| Message-ID | <[email protected]> |
There are some hand-written instances of "32" to express the number of SVE Z-registers. Since this code was written a #define was added for this, so convert trivial instances of this magic number as appropriate. No functional change. Signed-off-by: Dave Martin <[email protected]> --- arch/arm64/kernel/fpsimd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c index d2f7544..a5702c3 100644 --- a/arch/arm64/kernel/fpsimd.c +++ b/arch/arm64/kernel/fpsimd.c @@ -376,7 +376,7 @@ static void __fpsimd_to_sve(void *sst, struct user_fpsimd_state const *fst, unsigned int i; __uint128_t *p; - for (i = 0; i < 32; ++i) { + for (i = 0; i < SVE_NUM_ZREGS; ++i) { p = (__uint128_t *)ZREG(sst, vq, i); *p = arm64_cpu_to_le128(fst->vregs[i]); } @@ -428,7 +428,7 @@ static void sve_to_fpsimd(struct task_struct *task) return; vq = sve_vq_from_vl(task->thread.sve_vl); - for (i = 0; i < 32; ++i) { + for (i = 0; i < SVE_NUM_ZREGS; ++i) { p = (__uint128_t const *)ZREG(sst, vq, i); fst->vregs[i] = arm64_le128_to_cpu(*p); } -- 2.1.4