Re: Error "No source file named"
Mahmood Naderan via Gdb <[email protected]>
| Newsgroups | gmane.comp.gdb.devel |
|---|---|
| Message-ID | <[email protected]> |
>Most likely it wasn't compiled with debug info. Andreas, I checked the build command: g++ -g3 -fPIC -DCUDART_VERSION=11020 -Wall -DDEBUG -DTRACING_ON=1 -std=c++0x -ggdb -I/usr/local/cuda-11.2/include -I/home/mahmood/accel-sim-framework/gpu-simulator/gpgpu-sim/src/gpuwattch/ -DGPGPUSIM_POWER_MODEL -o /home/mahmood/accel-sim-framework/gpu-simulator/gpgpu-sim/build/gcc-9.3.0/cuda-11020/debug/gpgpu-sim/shader.o -c shader.cc ... g++ -std=c++0x -o ./bin/debug/accel-sim.out -L/home/mahmood/accel-sim-framework/gpu-simulator/gpgpu-sim/lib/gcc-9.3.0/cuda-11020/debug/ -lcudart -lm -lz -lGL -pthread ./build/debug/*.o Again, I run gdb with "info sources" and only see shader.h. How that is possible that .h is in there but not .cc? I ask that because then it wants to compile the .cc file, it uses the .h file for headers. Regards, Mahmood