Re: RFD: The next gen 3DKit

Brent Gulanowski <[email protected]> Wed, 30 Oct 2002 15:00:13 -0500
Newsgroups gmane.comp.gnu.3dkit.general
Message-ID <[email protected]>
On Wednesday, October 30, 2002, at 12:06  PM, Philippe C.D. Robert 
wrote:

> I just commited a simple info file to CVS listing some aspects of the 
> next gen 3DKit, some dependencies, design ideas and so on. This is 
> only the beginning and will hopefully sometimes turn into a complete 
> document. Right now I'd like to keep it simple (and in ASCII) though. 
> Feel free to add content (but please keep it simple, do not write long 
> books) or discuss open issues in this list.
>
I can't find the file in CVS -- I found it on the website well enough. 
RenderKit has sharper boundaries now; that works for me. The challenge 
now seems to be to define an interface to the renderer bundles that 
works smoothly and efficiently (and quickly).

Do you want to concentrate on RK and design the interface abstractly, 
or build RK and a basic renderer side by side, designing the interface 
through iterative implementations?


--
Brent Gulanowski				[email protected]

http://inkubator.idevgames.com/
Working together to make great software.