proper OpenGL version support with local configuration?

"James Supancic" <[email protected]> Tue, 17 Oct 2006 12:02:34 -0700
Newsgroups gmane.comp.graphics.chromium.devel
Message-ID <[email protected]>
proper OpenGL version with local configuration?

I wrote a new SPU (I named it dmxdirect), it basically allows me to
use Chromium in a local configuration on a single DMX backend display
(rendering is restricted to one of my four monitors). The
configuration is as follows
AppNode:
	dmxdirectspu
	renderspu

The dmxdirectspu basicly does what is needed to get the renderspu to
render to backend window (like the tilesortSPU but for a single
machine).

This is much faster than using the tilesort spu, and as I only need 3d
support on one of the four monitors it is better for my configuration.

Overall things run much better, but I still have some problems, a
number of applications don't render correctly. I suspect this is
because Chromium is returning the OpenGL capabilities of the card, not
the intersection of it's capabilities and the cards. For example,
glxinfo says that my OpenGL version string is 2.0.2.

My question is, is there an easy way to compile Chromium with support
for OpenGL 2 in a local configuration? I shouldn't have to do that
much to get OpenGL 2 working in this configuration as all Chromium
must do is forward the calls as they are, there is no need for any
packing/tilesorting etc.

Thank you for your time,
James Steven Supancic III

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