Re: Darwin Port
Christopher Waters <[email protected]>
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <[email protected]> |
Attached is the "change log" I made. The tarballed code can be found at: http://www.cse.msstate.edu/~crw7/vis/cr-1.1.tar.gz I restarted off of HEAD yesterday morning, so it should be up to date. I got most of my ideas for all of this (using AGL in spus and CGL in faker; defining SPU before including arch.mk; etc) from Jorge's "Darwin Patch" mails. Everything builds fine, but then goes downhill when trying to run the app faker :( There seems to be some trick in "tricking" the dynamic linker, too... forcing a flat namspace and then inserting the faker library only worked until you tried to call functions in the actual opengl library. -Chris Waters On Jun 22, 2004, at 8:10 PM, Greg Humphreys wrote: > I'm definitely interested! > > -- > Greg Humphreys, Assistant Professor > Department of Computer Science, University of Virginia > http://www.cs.virginia.edu/~humper/
Darwin_work.rtf
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