Re: some per Vertex Commands dont have the pervertex props
Brian Paul <[email protected]>
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <[email protected]> |
Keith Whitwell wrote: > [email protected] wrote: > >> Hallo >> I'm wondering why some commands like glMaterial and glColorMaterial >> witch I can use per Vertex, don't have a pervertex attribute in the >> props fields in the file APIspec.txt. Is there a reason? > > > I can't answer your question, but will point out that while glMaterial > is allowed between begin/end, glColorMaterial is not. Tobias, Yes, it looks like the glMaterial commands should be tagged as 'pervertex'. I'm making the change now. 'pervertex' is only significant in one place at this time: in packer/ pack_header.py -Brian ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com