RE: dist_texture status
Paul John Rajlich <[email protected]>
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <Pine.SGI.3.95.1040708204455.1636564A-100000@brighton.ncsa.uiuc.edu> |
Jon,
what I meant is that the most recent version of Chromium with the
performance that you expect is Cr 1.2. With Cr 1.3, performance is similar
to what you are seeing now with the CVS version.
I have not had a chance to track down the cause of the problem. Let me
know if you discover anything...
-Paul
----------------------------------------------------------------------
Paul J. Rajlich - [email protected]
Visualization and Virtual Environments
National Center for Supercomputing Applications
http://brighton.ncsa.uiuc.edu/~prajlich/
----------------------------------------------------------------------
On Thu, 8 Jul 2004, Goldman, Jon wrote:
> Paul,
>
> When you say, "With Cr 1.3, dist_texture performance went down..." can you
> be more specific?
>
> We are currently running PixelBlaster on CR 1.7, with a fix from the CVS
> tree for dist_texture, but the performance is about half what I expect. That
> is, it is half as fast as when PB ran on an early, possibly alpha, release
> of Chromium. I'd like to try to track it down, perhaps you can point me in
> the direction...?
>
> -Jon Goldman
> Sandia National Laboratories
>
>
> -----Original Message-----
> From: Paul John Rajlich [mailto:[email protected]]
> Sent: Friday, July 02, 2004 8:59 AM
> To: Chris Johnson
> Cc: [email protected]
> Subject: Re: [Chromium-dev] dist_texture status
>
>
>
> Chris,
>
> have you tried Cr 1.2? With Cr 1.3, dist_texture performance went down and
> with Cr 1.4 it stopped working altogether.
>
> -PAul
>
> ----------------------------------------------------------------------
> Paul J. Rajlich - [email protected]
> Visualization and Virtual Environments
> National Center for Supercomputing Applications
> http://brighton.ncsa.uiuc.edu/~prajlich/
> ----------------------------------------------------------------------
>
> On Fri, 2 Jul 2004, Chris Johnson wrote:
>
> > Anyone know the status of the dist_texture SPU? I'm starting to
> > play around with PixelBlaster and I can't find much mention of it on
> > the Sourceforge site.
> >
> > My frames do not appear to be distributed out to the cluster with
> > the dist_texture SPU and with PixelBlaster in write mode. The
> > directory system is consistent across client and cluster, and
> > permissions are definitely correct. The results I get are a movie of
> > solid white rectangles and an empty directory on the cluster side.
> >
> > Thanks for any status info. I just want to know if it's my fault
> > that things aren't working.
> >
> > --
> > Chris Johnson
> > [email protected]
> > http://www.cs.utk.edu/~cjohnson
> >
> >
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>
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