RE: dist_texture status
Jamison Robert Daniel <[email protected]>
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, A few months ago David Thompson was kind enough to look through my log files. He discovered that an extra GL_PROJECTION matrix was being sent across the wire with each frame; although this might not be the conclusive reason for the framerate drop. Below is part of the archived message: -----Forwarded Message----- From: David Thompson <[email protected]> To: Jamison Robert Daniel <[email protected]> Cc: [email protected] Subject: Re: [Chromium-users] chromium 1.2 vs. 1.3 ... dist_texture SPU Date: Wed, 05 Nov 2003 09:52:22 -0800 > ... > The reason I believed it to be a disk access problem was that moving the > frames to a SCSI drive increases the framerate, both with cr-1.2 and > cr-1.3/1.4. While the framerate is still slower with cr-1.3/cr-1.4, it > did increase proportional to the increased drive speed. > This is on a gig-E network. Hmm, then the extra GL_PROJECTION matrix being sent over the wire probably wouldn't slow things down... Have you tried using the npb prefetch daemon? I haven't used it myself, but the idea is to have npb contact a daemon running on the crserver node and load the next frame into memory -- the kernel's cache would then be used when the crserver requested the same file a short time later. David ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com